Delver
Delver is a small metroidvania game where you play as a young adventurer on their first exploration into the dungeon. With your strength, courage, and some help from the Old Merchant, you aim to get through the dungeon's end and defeat the Great SHADOW LORD.
Controls:
Movement - W, A, D or arrow keys
Attack - Space bar
Interact - R or Mouse click
Dash - Z (once the dash ability has been purchased from the Old Merchant)
Teleport - Hold E (once Rune has been discovered)
You must explore the dungeon as far as possible before being defeated by the goblins, the beetles, or by returning through the portal you entered. Then you may choose to upgrade your skills at the Old Merchant before expanding your exploration.
Status | In development |
Platforms | HTML5 |
Author | RedFlannelJacket |
Genre | Platformer |
Made with | Unity |
Download
Download
Assignment 2 - Design Document.pdf 553 kB
Development log
- Week 6 – FinalisationMay 27, 2023
- Week 5 – Game Testing and FeedbackMay 21, 2023
- Week 4 – Summarising the Major Game LoopMay 14, 2023
- Week 3 – level transition and the Old Merchant’s GUIMay 07, 2023
- Week 2 – level design and creating materialsApr 30, 2023
- Week 1 – Player Movement, Enemy Movement, and the Old MerchantApr 21, 2023
- Game Design DocumentApr 14, 2023
Comments
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This is looking awesome, great graphics -- controls are pretty good although that jump is quite powerful.
OOOH parallax!
I wonder if interacting with the shopkeeper guy (and portals) should be a keypress when near, instead of mouse press (this wasn't immediately obvious to me)
Heaps of other cool stuff in there like enemies dropping things etc, this is going to be so good when its done :)
BEST GAME I EVER PLAYED 1,000,000,000/10<^>